Claude Agent Skill · by Sickn33

Mobile Design

Install Mobile Design skill for Claude Code from sickn33/antigravity-awesome-skills.

Install
Terminal · npx
$npx skills add https://github.com/sickn33/antigravity-awesome-skills --skill mobile-design
Works with Paperclip

How Mobile Design fits into a Paperclip company.

Mobile Design drops into any Paperclip agent that handles this kind of work. Assign it to a specialist inside a pre-configured PaperclipOrg company and the skill becomes available on every heartbeat — no prompt engineering, no tool wiring.

S
SaaS FactoryPaired

Pre-configured AI company — 18 agents, 18 skills, one-time purchase.

$27$59
Explore pack
Source file
SKILL.md294 lines
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---name: mobile-designdescription: "(Mobile-First · Touch-First · Platform-Respectful)"risk: unknownsource: communitydate_added: "2026-02-27"---# Mobile Design System **(Mobile-First · Touch-First · Platform-Respectful)** > **Philosophy:** Touch-first. Battery-conscious. Platform-respectful. Offline-capable.> **Core Law:** Mobile is NOT a small desktop.> **Operating Rule:** Think constraints first, aesthetics second. This skill exists to **prevent desktop-thinking, AI-defaults, and unsafe assumptions** when designing or building mobile applications. --- ## 1. Mobile Feasibility & Risk Index (MFRI) Before designing or implementing **any mobile feature or screen**, assess feasibility. ### MFRI Dimensions (1–5) | Dimension                  | Question                                                          || -------------------------- | ----------------------------------------------------------------- || **Platform Clarity**       | Is the target platform (iOS / Android / both) explicitly defined? || **Interaction Complexity** | How complex are gestures, flows, or navigation?                   || **Performance Risk**       | Does this involve lists, animations, heavy state, or media?       || **Offline Dependence**     | Does the feature break or degrade without network?                || **Accessibility Risk**     | Does this impact motor, visual, or cognitive accessibility?       | ### Score Formula ```MFRI = (Platform Clarity + Accessibility Readiness)       − (Interaction Complexity + Performance Risk + Offline Dependence)``` **Range:** `-10 → +10` ### Interpretation | MFRI     | Meaning   | Required Action                       || -------- | --------- | ------------------------------------- || **6–10** | Safe      | Proceed normally                      || **3–5**  | Moderate  | Add performance + UX validation       || **0–2**  | Risky     | Simplify interactions or architecture || **< 0**  | Dangerous | Redesign before implementation        | --- ## 2. Mandatory Thinking Before Any Work ### ⛔ STOP: Ask Before Assuming (Required) If **any of the following are not explicitly stated**, you MUST ask before proceeding: | Aspect     | Question                                   | Why                                      || ---------- | ------------------------------------------ | ---------------------------------------- || Platform   | iOS, Android, or both?                     | Affects navigation, gestures, typography || Framework  | React Native, Flutter, or native?          | Determines performance and patterns      || Navigation | Tabs, stack, drawer?                       | Core UX architecture                     || Offline    | Must it work offline?                      | Data & sync strategy                     || Devices    | Phone only or tablet too?                  | Layout & density rules                   || Audience   | Consumer, enterprise, accessibility needs? | Touch & readability                      | 🚫 **Never default to your favorite stack or pattern.** --- ## 3. Mandatory Reference Reading (Enforced) ### Universal (Always Read First) | File                          | Purpose                            | Status            || ----------------------------- | ---------------------------------- | ----------------- || **mobile-design-thinking.md** | Anti-memorization, context-forcing | 🔴 REQUIRED FIRST || **touch-psychology.md**       | Fitts’ Law, thumb zones, gestures  | 🔴 REQUIRED       || **mobile-performance.md**     | 60fps, memory, battery             | 🔴 REQUIRED       || **mobile-backend.md**         | Offline sync, push, APIs           | 🔴 REQUIRED       || **mobile-testing.md**         | Device & E2E testing               | 🔴 REQUIRED       || **mobile-debugging.md**       | Native vs JS debugging             | 🔴 REQUIRED       | ### Platform-Specific (Conditional) | Platform       | File                || -------------- | ------------------- || iOS            | platform-ios.md     || Android        | platform-android.md || Cross-platform | BOTH above          | > ❌ If you haven’t read the platform file, you are not allowed to design UI. --- ## 4. AI Mobile Anti-Patterns (Hard Bans) ### 🚫 Performance Sins (Non-Negotiable) | ❌ Never                   | Why                  | ✅ Always                                || ------------------------- | -------------------- | --------------------------------------- || ScrollView for long lists | Memory explosion     | FlatList / FlashList / ListView.builder || Inline renderItem         | Re-renders all rows  | useCallback + memo                      || Index as key              | Reorder bugs         | Stable ID                               || JS-thread animations      | Jank                 | Native driver / GPU                     || console.log in prod       | JS thread block      | Strip logs                              || No memoization            | Battery + perf drain | React.memo / const widgets              | --- ### 🚫 Touch & UX Sins | ❌ Never               | Why                  | ✅ Always          || --------------------- | -------------------- | ----------------- || Touch <44–48px        | Miss taps            | Min touch target  || Gesture-only action   | Excludes users       | Button fallback   || No loading state      | Feels broken         | Explicit feedback || No error recovery     | Dead end             | Retry + message   || Ignore platform norms | Muscle memory broken | iOS ≠ Android     | --- ### 🚫 Security Sins | ❌ Never                | Why                | ✅ Always               || ---------------------- | ------------------ | ---------------------- || Tokens in AsyncStorage | Easily stolen      | SecureStore / Keychain || Hardcoded secrets      | Reverse engineered | Env + secure storage   || No SSL pinning         | MITM risk          | Cert pinning           || Log sensitive data     | PII leakage        | Never log secrets      | --- ## 5. Platform Unification vs Divergence Matrix ```UNIFY                          DIVERGE──────────────────────────     ─────────────────────────Business logic                Navigation behaviorData models                    GesturesAPI contracts                  IconsValidation                     TypographyError semantics                Pickers / dialogs``` ### Platform Defaults | Element   | iOS          | Android        || --------- | ------------ | -------------- || Font      | SF Pro       | Roboto         || Min touch | 44pt         | 48dp           || Back      | Edge swipe   | System back    || Sheets    | Bottom sheet | Dialog / sheet || Icons     | SF Symbols   | Material Icons | --- ## 6. Mobile UX Psychology (Non-Optional) ### Fitts’ Law (Touch Reality) * Finger ≠ cursor* Accuracy is low* Reach matters more than precision **Rules:** * Primary CTAs live in **thumb zone*** Destructive actions pushed away* No hover assumptions --- ## 7. Performance Doctrine ### React Native (Required Pattern) ```tsconst Row = React.memo(({ item }) => (  <View><Text>{item.title}</Text></View>)); const renderItem = useCallback(  ({ item }) => <Row item={item} />,  []); <FlatList  data={items}  renderItem={renderItem}  keyExtractor={(i) => i.id}  getItemLayout={(_, i) => ({    length: ITEM_HEIGHT,    offset: ITEM_HEIGHT * i,    index: i,  })}/>``` ### Flutter (Required Pattern) ```dartclass Item extends StatelessWidget {  const Item({super.key});   @override  Widget build(BuildContext context) {    return const Text('Static');  }}``` * `const` everywhere possible* Targeted rebuilds only --- ## 8. Mandatory Mobile Checkpoint Before writing **any code**, you must complete this: ```🧠 MOBILE CHECKPOINT Platform:     ___________Framework:    ___________Files Read:   ___________ 3 Principles I Will Apply:1.2.3. Anti-Patterns I Will Avoid:1.2.``` ❌ Cannot complete → go back and read. --- ## 9. Framework Decision Tree (Canonical) ```Need OTA + web team → React Native + ExpoHigh-perf UI → FlutteriOS only → SwiftUIAndroid only → Compose``` No debate without justification. --- ## 10. Release Readiness Checklist ### Before Shipping * [ ] Touch targets ≥ 44–48px* [ ] Offline handled* [ ] Secure storage used* [ ] Lists optimized* [ ] Logs stripped* [ ] Tested on low-end devices* [ ] Accessibility labels present* [ ] MFRI ≥ 3 --- ## 11. Related Skills * **frontend-design** – Visual systems & components* **frontend-dev-guidelines** – RN/TS architecture* **backend-dev-guidelines** – Mobile-safe APIs* **error-tracking** – Crash & performance telemetry --- > **Final Law:**> Mobile users are distracted, interrupted, and impatient—often using one hand on a bad network with low battery.> **Design for that reality, or your app will fail quietly.** --- ## When to UseThis skill is applicable to execute the workflow or actions described in the overview. ## Limitations- Use this skill only when the task clearly matches the scope described above.- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.