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---name: rust-patternsdescription: Idiomatic Rust patterns, ownership, error handling, traits, concurrency, and best practices for building safe, performant applications.origin: ECC--- # Rust Development Patterns Idiomatic Rust patterns and best practices for building safe, performant, and maintainable applications. ## When to Use - Writing new Rust code- Reviewing Rust code- Refactoring existing Rust code- Designing crate structure and module layout ## How It Works This skill enforces idiomatic Rust conventions across six key areas: ownership and borrowing to prevent data races at compile time, `Result`/`?` error propagation with `thiserror` for libraries and `anyhow` for applications, enums and exhaustive pattern matching to make illegal states unrepresentable, traits and generics for zero-cost abstraction, safe concurrency via `Arc<Mutex<T>>`, channels, and async/await, and minimal `pub` surfaces organized by domain. ## Core Principles ### 1. Ownership and Borrowing Rust's ownership system prevents data races and memory bugs at compile time. ```rust// Good: Pass references when you don't need ownershipfn process(data: &[u8]) -> usize { data.len()} // Good: Take ownership only when you need to store or consumefn store(data: Vec<u8>) -> Record { Record { payload: data }} // Bad: Cloning unnecessarily to avoid borrow checkerfn process_bad(data: &Vec<u8>) -> usize { let cloned = data.clone(); // Wasteful — just borrow cloned.len()}``` ### Use `Cow` for Flexible Ownership ```rustuse std::borrow::Cow; fn normalize(input: &str) -> Cow<'_, str> { if input.contains(' ') { Cow::Owned(input.replace(' ', "_")) } else { Cow::Borrowed(input) // Zero-cost when no mutation needed }}``` ## Error Handling ### Use `Result` and `?` — Never `unwrap()` in Production ```rust// Good: Propagate errors with contextuse anyhow::{Context, Result}; fn load_config(path: &str) -> Result<Config> { let content = std::fs::read_to_string(path) .with_context(|| format!("failed to read config from {path}"))?; let config: Config = toml::from_str(&content) .with_context(|| format!("failed to parse config from {path}"))?; Ok(config)} // Bad: Panics on errorfn load_config_bad(path: &str) -> Config { let content = std::fs::read_to_string(path).unwrap(); // Panics! toml::from_str(&content).unwrap()}``` ### Library Errors with `thiserror`, Application Errors with `anyhow` ```rust// Library code: structured, typed errorsuse thiserror::Error; #[derive(Debug, Error)]pub enum StorageError { #[error("record not found: {id}")] NotFound { id: String }, #[error("connection failed")] Connection(#[from] std::io::Error), #[error("invalid data: {0}")] InvalidData(String),} // Application code: flexible error handlinguse anyhow::{bail, Result}; fn run() -> Result<()> { let config = load_config("app.toml")?; if config.workers == 0 { bail!("worker count must be > 0"); } Ok(())}``` ### `Option` Combinators Over Nested Matching ```rust// Good: Combinator chainfn find_user_email(users: &[User], id: u64) -> Option<String> { users.iter() .find(|u| u.id == id) .map(|u| u.email.clone())} // Bad: Deeply nested matchingfn find_user_email_bad(users: &[User], id: u64) -> Option<String> { match users.iter().find(|u| u.id == id) { Some(user) => match &user.email { email => Some(email.clone()), }, None => None, }}``` ## Enums and Pattern Matching ### Model States as Enums ```rust// Good: Impossible states are unrepresentableenum ConnectionState { Disconnected, Connecting { attempt: u32 }, Connected { session_id: String }, Failed { reason: String, retries: u32 },} fn handle(state: &ConnectionState) { match state { ConnectionState::Disconnected => connect(), ConnectionState::Connecting { attempt } if *attempt > 3 => abort(), ConnectionState::Connecting { .. } => wait(), ConnectionState::Connected { session_id } => use_session(session_id), ConnectionState::Failed { retries, .. } if *retries < 5 => retry(), ConnectionState::Failed { reason, .. } => log_failure(reason), }}``` ### Exhaustive Matching — No Catch-All for Business Logic ```rust// Good: Handle every variant explicitlymatch command { Command::Start => start_service(), Command::Stop => stop_service(), Command::Restart => restart_service(), // Adding a new variant forces handling here} // Bad: Wildcard hides new variantsmatch command { Command::Start => start_service(), _ => {} // Silently ignores Stop, Restart, and future variants}``` ## Traits and Generics ### Accept Generics, Return Concrete Types ```rust// Good: Generic input, concrete outputfn read_all(reader: &mut impl Read) -> std::io::Result<Vec<u8>> { let mut buf = Vec::new(); reader.read_to_end(&mut buf)?; Ok(buf)} // Good: Trait bounds for multiple constraintsfn process<T: Display + Send + 'static>(item: T) -> String { format!("processed: {item}")}``` ### Trait Objects for Dynamic Dispatch ```rust// Use when you need heterogeneous collections or plugin systemstrait Handler: Send + Sync { fn handle(&self, request: &Request) -> Response;} struct Router { handlers: Vec<Box<dyn Handler>>,} // Use generics when you need performance (monomorphization)fn fast_process<H: Handler>(handler: &H, request: &Request) -> Response { handler.handle(request)}``` ### Newtype Pattern for Type Safety ```rust// Good: Distinct types prevent mixing up argumentsstruct UserId(u64);struct OrderId(u64); fn get_order(user: UserId, order: OrderId) -> Result<Order> { // Can't accidentally swap user and order IDs todo!()} // Bad: Easy to swap argumentsfn get_order_bad(user_id: u64, order_id: u64) -> Result<Order> { todo!()}``` ## Structs and Data Modeling ### Builder Pattern for Complex Construction ```ruststruct ServerConfig { host: String, port: u16, max_connections: usize,} impl ServerConfig { fn builder(host: impl Into<String>, port: u16) -> ServerConfigBuilder { ServerConfigBuilder { host: host.into(), port, max_connections: 100 } }} struct ServerConfigBuilder { host: String, port: u16, max_connections: usize } impl ServerConfigBuilder { fn max_connections(mut self, n: usize) -> Self { self.max_connections = n; self } fn build(self) -> ServerConfig { ServerConfig { host: self.host, port: self.port, max_connections: self.max_connections } }} // Usage: ServerConfig::builder("localhost", 8080).max_connections(200).build()``` ## Iterators and Closures ### Prefer Iterator Chains Over Manual Loops ```rust// Good: Declarative, lazy, composablelet active_emails: Vec<String> = users.iter() .filter(|u| u.is_active) .map(|u| u.email.clone()) .collect(); // Bad: Imperative accumulationlet mut active_emails = Vec::new();for user in &users { if user.is_active { active_emails.push(user.email.clone()); }}``` ### Use `collect()` with Type Annotation ```rust// Collect into different typeslet names: Vec<_> = items.iter().map(|i| &i.name).collect();let lookup: HashMap<_, _> = items.iter().map(|i| (i.id, i)).collect();let combined: String = parts.iter().copied().collect(); // Collect Results — short-circuits on first errorlet parsed: Result<Vec<i32>, _> = strings.iter().map(|s| s.parse()).collect();``` ## Concurrency ### `Arc<Mutex<T>>` for Shared Mutable State ```rustuse std::sync::{Arc, Mutex}; let counter = Arc::new(Mutex::new(0));let handles: Vec<_> = (0..10).map(|_| { let counter = Arc::clone(&counter); std::thread::spawn(move || { let mut num = counter.lock().expect("mutex poisoned"); *num += 1; })}).collect(); for handle in handles { handle.join().expect("worker thread panicked");}``` ### Channels for Message Passing ```rustuse std::sync::mpsc; let (tx, rx) = mpsc::sync_channel(16); // Bounded channel with backpressure for i in 0..5 { let tx = tx.clone(); std::thread::spawn(move || { tx.send(format!("message {i}")).expect("receiver disconnected"); });}drop(tx); // Close sender so rx iterator terminates for msg in rx { println!("{msg}");}``` ### Async with Tokio ```rustuse tokio::time::Duration; async fn fetch_with_timeout(url: &str) -> Result<String> { let response = tokio::time::timeout( Duration::from_secs(5), reqwest::get(url), ) .await .context("request timed out")? .context("request failed")?; response.text().await.context("failed to read body")} // Spawn concurrent tasksasync fn fetch_all(urls: Vec<String>) -> Vec<Result<String>> { let handles: Vec<_> = urls.into_iter() .map(|url| tokio::spawn(async move { fetch_with_timeout(&url).await })) .collect(); let mut results = Vec::with_capacity(handles.len()); for handle in handles { results.push(handle.await.unwrap_or_else(|e| panic!("spawned task panicked: {e}"))); } results}``` ## Unsafe Code ### When Unsafe Is Acceptable ```rust// Acceptable: FFI boundary with documented invariants (Rust 2024+)/// # Safety/// `ptr` must be a valid, aligned pointer to an initialized `Widget`.unsafe fn widget_from_raw<'a>(ptr: *const Widget) -> &'a Widget { // SAFETY: caller guarantees ptr is valid and aligned unsafe { &*ptr }} // Acceptable: Performance-critical path with proof of correctness// SAFETY: index is always < len due to the loop boundunsafe { slice.get_unchecked(index) }``` ### When Unsafe Is NOT Acceptable ```rust// Bad: Using unsafe to bypass borrow checker// Bad: Using unsafe for convenience// Bad: Using unsafe without a Safety comment// Bad: Transmuting between unrelated types``` ## Module System and Crate Structure ### Organize by Domain, Not by Type ```textmy_app/├── src/│ ├── main.rs│ ├── lib.rs│ ├── auth/ # Domain module│ │ ├── mod.rs│ │ ├── token.rs│ │ └── middleware.rs│ ├── orders/ # Domain module│ │ ├── mod.rs│ │ ├── model.rs│ │ └── service.rs│ └── db/ # Infrastructure│ ├── mod.rs│ └── pool.rs├── tests/ # Integration tests├── benches/ # Benchmarks└── Cargo.toml``` ### Visibility — Expose Minimally ```rust// Good: pub(crate) for internal sharingpub(crate) fn validate_input(input: &str) -> bool { !input.is_empty()} // Good: Re-export public API from lib.rspub mod auth;pub use auth::AuthMiddleware; // Bad: Making everything pubpub fn internal_helper() {} // Should be pub(crate) or private``` ## Tooling Integration ### Essential Commands ```bash# Build and checkcargo buildcargo check # Fast type checking without codegencargo clippy # Lints and suggestionscargo fmt # Format code # Testingcargo testcargo test -- --nocapture # Show println outputcargo test --lib # Unit tests onlycargo test --test integration # Integration tests only # Dependenciescargo audit # Security auditcargo tree # Dependency treecargo update # Update dependencies # Performancecargo bench # Run benchmarks``` ## Quick Reference: Rust Idioms | Idiom | Description ||-------|-------------|| Borrow, don't clone | Pass `&T` instead of cloning unless ownership is needed || Make illegal states unrepresentable | Use enums to model valid states only || `?` over `unwrap()` | Propagate errors, never panic in library/production code || Parse, don't validate | Convert unstructured data to typed structs at the boundary || Newtype for type safety | Wrap primitives in newtypes to prevent argument swaps || Prefer iterators over loops | Declarative chains are clearer and often faster || `#[must_use]` on Results | Ensure callers handle return values || `Cow` for flexible ownership | Avoid allocations when borrowing suffices || Exhaustive matching | No wildcard `_` for business-critical enums || Minimal `pub` surface | Use `pub(crate)` for internal APIs | ## Anti-Patterns to Avoid ```rust// Bad: .unwrap() in production codelet value = map.get("key").unwrap(); // Bad: .clone() to satisfy borrow checker without understanding whylet data = expensive_data.clone();process(&original, &data); // Bad: Using String when &str sufficesfn greet(name: String) { /* should be &str */ } // Bad: Box<dyn Error> in libraries (use thiserror instead)fn parse(input: &str) -> Result<Data, Box<dyn std::error::Error>> { todo!() } // Bad: Ignoring must_use warningslet _ = validate(input); // Silently discarding a Result // Bad: Blocking in async contextasync fn bad_async() { std::thread::sleep(Duration::from_secs(1)); // Blocks the executor! // Use: tokio::time::sleep(Duration::from_secs(1)).await;}``` **Remember**: If it compiles, it's probably correct — but only if you avoid `unwrap()`, minimize `unsafe`, and let the type system work for you.Related skills
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